Posts in Category: Games

Why you should use Virtual Families 2 Cheats

Using Cheats for Virtual Families 2

If you’re a fan of Virtual Families 2 like me then you’ve probably spent more money on in-app purchases than you’d like to admit. The game is a lot of fun to play, but the amount of money you need to spend to have a good time with it is a huge drawback. I’ve been playing Virtual Families 2 for a long time now, and have have had a lot of fun playing it. But recently, I took a good look at how much I was really spending on the game. It turned out that I was spending more on a simple mobile game than I was spending on almost all my other hobbies combined. I came to the conclusion that it was getting out of hand and that I needed to remedy the situation in some way.

Enter the Virtual Families 2: Our Dream House Cheats I found on the internet. These cheats allowed me to keep playing the game I was used to without having to spend thousands of dollars in micro transactions. You see, in Virtual Families 2 you have an in-game currency called “coins”. With these coins you can unlock things for your dream house. These coins are very hard to obtain without paying for them, or so I thought. With the Virtual Families 2 Cheats they’re easier to obtain than you can imagine. When I first stumbled upon the Virtual Families 2 Cheats I wasn’t very hopeful that they would work. I’ve been on the internet for a long time, and often when something seems too go to be true it often is. However, since they offered their cheats on their website for free without having to install shady software I figured I would give it a shot.

The process of using the cheats

The process of using the Virtual Families 2 Cheats was very simple. You just click on a button on their website which brings you to some sort of online hacking platform. I have no clue how the technology behind it works, but the front end is very clear. Once you arrive on their online hacking platform for Virtual Families 2 you simply type in your username and what device you use (it works on both Android and iOS) and how many coins and money you want to add. I started out with about 20000 coins because I didn’t want my account to get banned. I figured that if I suddenly had millions of coins in my account it might raise suspicion and that a lower account would let my account fly under the radar.

Once I entered my username and the amount of coins I wanted I just pressed a button and waited for about a minute. Then I rebooted the game and tada, like magic my coins appeared in my account! If you’re in the same situation and have been looking for a way to get free coins then I highly suggest you to give the cheats a shot. It will allow you to enjoy the game without you having to feel guilty about how much you spend on the game.

Blue Dragon Hits the Xbox 360: A Review

Blue Dragon Review

Blue Dragon recently hit the store shelves here in the United States. It was very-well received almost a year ago in Japan, selling somewhere around 100,000 copies, and helping boost Xbox 360 system sales in Japan. Now with the game here on our shores, it has been getting very mixed reviews.
Blue Dragon had a star cast of producers, composers, designers, etc. on board to create this game. Hironobu Sakaguchi, Akira Toriyama, and Nobuo Uematsu a trio that haven’t worked together on a video game since Chrono Trigger come back to make Blue Dragon. Sakaguchi is best known for creating the Final Fantasy series. So with such a game designer on board, and such a group of people designing the finer points of this game, many people let their expectations run wild, and in the process hyped up the game too much. There may not be anything wholly new or groundbreaking, but the game does what many others have, and it does it well. It’s just plain fun.

The most important part of any Role-Playing Game (RPG), and more importantly Japanese RPGs (JRPG), is the story. The story is what drives most JRPGs, and is normally what makes or breaks the game. Blue Dragon does of course have a story, and a good one at that. The only downfall is it takes awhile to get into it. It starts off slow, and doesn’t really climax until towards the end. If that isn’t the way you like your games to play out, then this might not be the game for you. However, if you can let the game take you in and carry you on, you will be in for a treat.

Shu (The main character of the game) and his friends have to stop the evil villain (Nene) from destroying their town and disrupting the lives of the people that live on the world. It is a cliché story to say the least, but many games are clichéd nowadays. The only thing is how they pull it off. Blue Dragon does it well.

The graphics in Blue Dragon are cartoon like, anime like to be exact. That can only be expected with Akira Toriyama doing the character designs. You may know Toriyama from the famed Dragonball Z series. He also worked on as stated above, Chrono Triger, but also on Dragon Quest VIII. The overworld and dungeons are all beautifully drawn, and seem to flow together very well. Sometimes there is a bit of lag due to the disc loading, but this flaw is very minimal.

Music and sound is amazing in Blue Dragon. Composer Nobuo Uematsu has done a great job on this game. His other works include many Final Fantasy games, Chrono Trigger, and the upcoming Lost Odyssey (http://www.nobuouematsu.com). The voice acting isn’t as good as it could be, but the Japanese voices are quite well done.

Blue Dragon’s game play isn’t very innovative, but it is very fun. Once in battle, it is all turn based combat, as seen in many RPGs, but it also adds in a bar for powering up certain spells and attacks. This adds a bit of skill and strategy when fighting battles. The player can also use a ring in the game to surround a bunch of enemies at once. With the multiple enemy encounters the player can get boosts to their health, attack, defense, etc. after each set of monsters is cleared. Sometimes the monsters will actually attack each other making the battle easier. Overall the battle system and enemy encounters are very engaging.

Overall Blue Dragon is helping Microsoft’s goal of increasing their influence across the Pacific in Japan. The game is very solid, and quite long, taking up three full DVD’s. If you are RPG hungry, own an Xbox 360, and open to a good game, definitely give Blue Dragon a shot. Score: 8.5/10.

Also look forward to Lost Odyssey and Eternal Sonata.

ActRaiser 2 – Game Review (SNES)

ActRaiser 2 Review

ActRaiser 2 is a game released for the Super Nintendo Entertainment System by Enix (and Ubisoft in Europe). The game itself is a sequel to the previous “ActRaiser”, and sets the stage for all future games in the ActRaiser series.
In ActRaiser 2, the plot follows the same basic plot as the original, with the player being known as “The Master” and there being a singular, main evil entity. Unlike ActRaiser, ActRaiser 2 features a purely sidescroller style of gameplay. While many find this feature to be beneficial to the series, it does change the genre entirely; no longer is the element of being a “god” or the SimCity-like overworld control present. No longer can the player actually define the world in which the plot plays out. Ultimately, your goal as the player is to traverse each platforming level in order to slay six demons known as the Deadly Sins in an effort to prevent evil from taking over the Universe. Notably, the game is not a true sequel, but may in fact be a prequel to ActRaiser.

ActRaiser 2’s graphics are breathtaking, having been significantly updated since the first installment. While the game isn’t a true sequel to the first installment, it is an upgrade in every way, and details are more vibrant than ever. Despite it’s 16-bit nature, ActRaiser 2’s characters are wonderfully detailed, the environments exquisitely colorful and vibrant, and the palettes used in perfect harmony. I can’t imagine a better way to pull off a 16-bit sidescroller.

The music of ActRaiser 2 takes after the graphics; in ActRaiser 2, every single soundtrack resembles those of Star Wars. Each stage’s mood is set by an amazing score consisting of a huge band of a variety of instruments, turning one’s home theatre into a personal symphony in your own living room. This game’s audio blew me away.

The learning curve in ActRaiser 2 is moderate, and the difficulty of adapting to the control scheme is fairly low. After moving to this game directly after having played ActRaiser part one, I can easily master the controls for the pure-platformer. Since I don’t need to worry about controlling anything in “god” mode, everything is fairly straightforward.

Overall, ActRaiser 2 is a decent installment in the ActRaiser series. While it has certainly been outdone in later installments, and ActRaiser part one was indeed superior, ActRaiser 2 in all its sidescrolling, platforming combat glory, receives a firm 3.5/5 from me. And if you’re looking for some cheats or secrets for ActRaiser 2, you can check them out here.

Nintendo’s Latest Legend- Legend of Zelda: Spirit Tracks

The Legend of Zelda: Spirit Tracks for the Nintendo DS is the latest installment to the renowned Legend of Zelda series. The game has you once again donning the role of link, the blond pint-size hero of the series, dashing around Hyrule trying to stop the resurrection of the Demon King. This time however you explore Hyrule using the Spirit train and you get a long awaited companion in your quest; Princess Zelda.
The game begins with our young hero receiving his engineer certificate and a request from Princess Zelda to help her bust out of the castle and find out what is causing the Spirit Tracks, magical train tracks that criss-cross the land, to disappear. These tracks, created by a race of celestial train folk (yes you read that correctly, they have wheels for feet) called the Lokomos; keep the Demon King sealed away beneath the ground. If destroyed The Demon King will come back and rain fire and destruction upon the land. One thing leads to another and Zelda’s spirit is forced out of her body by the villains, whereupon she joins Link on his journey.

The gameplay for all intents and purposes is identical to the game’s predecessor Legend of Zelda: Phantom Hourglass. It uses the same gameplay, artistic style and even a few carry over characters for you Linebeck fans out there. Your stylus controls all of Link’s movements and actions. This does take some time getting used to because most items require you to stop moving to use them, leaving you vulnerable to attack. You get a new assortment of items at your disposal; some old favorites like the boomerang and bow to a new batch including a whip, megaphone and the new musical instrument, the pan flute. You use the pan flute to open up spirit tracks in the game’s 4 ½ regions. To actually play it, you shift the stylus across the screen over the correct pipe and blow into the DS’ microphone. The notes are displayed on the top screen and are easy enough to follow.
Then there is, of course, the Spirit Train. You control the train with your stylus, selecting which tracks to take and fighting baddies with your cannon. A vast majority of the game is spent in the train and it can get pretty redundant. The game has a lot of side quests and mini games to complete so there is always something to do, but a lot of these are simply plodding along with passengers or cargo and the reward is usually just a small stretch of track opening. It can get old quickly. The game also includes a battle mode, where you and three friends can get together and complete puzzles and dungeons. I unfortunately couldn’t test out this mode in time for the review.

One good point to the game is the inclusion of Princess Zelda and the Phantoms. During specific points in the game Zelda can possess these hulking suits of armor and aid you in the dungeon. This is the first time that Zelda has actually been an active character in a Legend of Zelda game. Many older fans should be pretty excited about this. Her dialogue is pretty funny, but controlling her and Link at the same time can be daunting. There is a lot of trial-and-error to solve some of the puzzles. It is worth it though; having her follow you around is very reminiscent of Al from Fullmetal Alchemist. I kept expecting Zelda to yell out “Brother!” whenever Link would get hurt.

I would say that this is a decent addition to the Legend of Zelda universe. The gameplay is really hit or miss depending on your preferences, so if you liked Phantom Hourglass you’ll probably enjoy this. The story is obviously meant for a younger audience so older fans should gear themselves up for that. The game is good though with a good amount of exploration and side quests to keep you entertained. If you are a big fan of the series this one is worth a play through. If you are a younger fan, sit back and enjoy a kooky, fun adventure.